Last Maya assignment. We are given this character that someone else modelled and rigged. The task is to make him jump twice. It can be any sort of jump. My friends said that my characters always move in a happy way.
The previous onion boy walked as if he had a spring in his step. This one did a happy hop.
Most of my classmates are more ambitious/faster or have more time. My friend searched parkour out on the net and did two jump across two walls and miss on the second wall, climbs over and falls down on the other side. My animation is smoother than hers but it’s way simpler. Another is going to animate a very complicated series of jumps from ground upwards into a winding staircase. I need to learn to be faster damn it. Everything I do is so damn slow. I can’t let go once I find my animation too jumpy. I keep spending time adding more keyframes and adjusting to make it smoother or I just can’t move on to expand the scope.